Visual overhaul!
Hello again!
We've been working hard at Cinnamon Studio working in our project and we are very proud of our results!
First of all we implemented the main mechanic of the "hot potato" bomb, when the game starts the bomb is given to one of the players (shown in the UI as a bomb icon), if you touch the other player and press Enter you can give them the bomb, when the time runs out the player with the bomb plays a defeat animation laying on the ground.
We also made a big overhaul to our map both artistically and functionally, all the props on the map have collision and can be run on, so you can have fun with a friend running around them
And lastly, we added a new menu at the start (thanks to Lornn for the lovely artwork.)
Files
Get Tiña
Tiña
Avoid the player carrying the bomb before the timer goes off, whoever is the last one standing wins.
Status | In development |
Authors | vicente_va, Reik0z, ksmnt, CristianIgnacio |
Genre | Platformer, Action |
Tags | 3D Platformer, Classes, First-Person, Godot, Multiplayer, Parkour |
More posts
- End of the journeyDec 11, 2023
- The knight's rageNov 27, 2023
- The secrets undergound (and other improvements)Nov 13, 2023
- Second (2️⃣) milestoneOct 19, 2023
- New menus, more players and bug fixes 🐛Oct 16, 2023
- First milestone!Sep 05, 2023
- An explosive start 💣.Sep 04, 2023
Leave a comment
Log in with itch.io to leave a comment.